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ola afta ta release dates einai akira poses fores tha to poume
kai min koitate amerikanika sites gia europaika releases eleos.....
na pigenete kalitera katefthian sto site tou publisher
Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music.
Kristian Wilson, Nintendo, Inc, 1989 Angry Cockroaches Cucarachas enojadas Fumando Marijuana Buscando una Fiesta Y un kilo de Coc-a
apo ta site me tin pio poli diafimisi einai....kai afta pou leei gia europi ine 80% blakies....pane mia bolta sto official forum tis bethesda softworks gia to oblivion kai koita ti lene oi lead designers gia to release tou oblivion
Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music.
Kristian Wilson, Nintendo, Inc, 1989 Angry Cockroaches Cucarachas enojadas Fumando Marijuana Buscando una Fiesta Y un kilo de Coc-a
So Todd and I were talking last night and decided that we, or I, should post something on the forums to try and bring fans up-to-speed on what's up. So here goes.
In short, the game is coming out in early 2006 because it isn't done yet. We still have things that need to be done before the game is released. So we continue to optimize, test, balance, etc. We've already gone way beyond what we did in any game previously in playtesting and balancing this game. Way beyond. But there is work that needs to be done and so development continues to go on pretty much around the clock. We will not put out a more specific date until we are certain we will be ready then. Like system specs, we aren't fans of putting out info that changes later on and only confuses or annoys our fans.
We have a number of site updates planned between now and the game's release that we hope to do on a regular basis each week. We'll do the best we can to make it every week, but understand that sometimes PR/marketing stuff gets in the way of game development and so it has to get set aside sometimes for the good of the game (and the people making it). We'll be updating the Codex in stages, adding new concept art, screens, etc. in the coming weeks and months. We're open to doing another fan interview in the coming weeks as well to let you ask what it is you think we aren't telling you. In short, we aren't holding out on you, we just don't want to be done telling you about the game before it comes out.
We appreciate your patience and continued support and ensure you that your dedication will be rewarded with what we think is the best RPG you've ever played.
Best,
Pete (and Todd)
oriste pio einai to release date tou oblivion....to kano post giati exo barethi na blepo threads kai erotisis me to pote tha bgei to game
Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music.
Kristian Wilson, Nintendo, Inc, 1989 Angry Cockroaches Cucarachas enojadas Fumando Marijuana Buscando una Fiesta Y un kilo de Coc-a
VirusSnake ksereis den einai kako na kanoume post me pithanon release dates
ta forum (kata thn gnomh mou) den einai mono gia erotiseis ektos an den epitreponte ta pithanon release dates be cool
den einai kako alla ipaexoune arketa oblivion threads sta opoia sizitiete to release tou. eimai cool apla bazo afto edo to quote gia na deite ti leei o bethesda....
Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music.
Kristian Wilson, Nintendo, Inc, 1989 Angry Cockroaches Cucarachas enojadas Fumando Marijuana Buscando una Fiesta Y un kilo de Coc-a
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